/*
 * This file is part of aion-unique <aion-unique.org>.
 *
 *  aion-unique is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-unique is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionemu.gameserver.model.templates.recipe;

import java.util.ArrayList;
import java.util.List;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;

import com.aionemu.commons.utils.Rnd;
import com.aionemu.gameserver.model.Race;

/**
 * @author ATracer
 * 
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "RecipeTemplate")
public class RecipeTemplate
{

	protected List<Component>		component;
	protected List<ComboProduct>	comboproduct;
	@XmlAttribute(name = "max_production_count")
    protected Integer maxProductionCount;
    @XmlAttribute(name = "craft_delay_time")
    protected Integer craftDelayTime;
    @XmlAttribute(name = "craft_delay_id")
    protected Integer craftDelayId;
	@XmlAttribute
	protected int					quantity;
	@XmlAttribute
	protected int					productid;
	@XmlAttribute
	protected boolean				autolearn = false;
	@XmlAttribute
	protected int					dp;
	@XmlAttribute
	protected int					skillpoint;
	@XmlAttribute
	protected Race				race;
	@XmlAttribute
	protected int					skillid;
	@XmlAttribute
	protected int					itemid;
	@XmlAttribute
	protected int					nameid;
	@XmlAttribute
	protected int					id;

	/**
	 * Gets the value of the component property.
	 * 
	 * <p>
	 * This accessor method returns a reference to the live list,
	 * not a snapshot. Therefore any modification you make to the
	 * returned list will be present inside the JAXB object.
	 * This is why there is not a <CODE>set</CODE> method for the component property.
	 * 
	 * <p>
	 * For example, to add a new item, do as follows:
	 * <pre>
	 *    getComponent().add(newItem);
	 * </pre>
	 * 
	 * 
	 * <p>
	 * Objects of the following type(s) are allowed in the list
	 * {@link Component }
	 * 
	 * 
	 */
	public List<Component> getComponent()
	{
		if (component == null)
		{
			component = new ArrayList<Component>();
		}
		return this.component;
	}

	public Integer getComboProduct()
	{
		if (comboproduct == null)
		{
			return null;
		}
		return comboproduct.get(Rnd.get(comboproduct.size()-1)).getItemid();
	}

	/**
	 * Gets the value of the quantity property.
	 * 
	 * @return
	 *     possible object is
	 *     {@link Integer }
	 *     
	 */
	public Integer getQuantity()
	{
		return quantity;
	}

	/**
	 * Gets the value of the productid property.
	 * 
	 * @return
	 *     possible object is
	 *     {@link Integer }
	 *     
	 */
	public Integer getProductid()
	{
		return productid;
	}

	public boolean isAutolearn()
	{
		return autolearn;
	}

	/**
	 * Gets the value of the dp property.
	 * 
	 * @return
	 *     possible object is
	 *     {@link Integer }
	 *     
	 */
	public Integer getDp()
	{
		return dp;
	}

	/**
	 * Gets the value of the skillpoint property.
	 * 
	 * @return
	 *     possible object is
	 *     {@link Integer }
	 *     
	 */
	public Integer getSkillpoint()
	{
		return skillpoint;
	}

	/**
	 * Gets the value of the race property.
	 * 
	 * @return
	 *     possible object is
	 *     {@link String }
	 *     
	 */
	public Race getRace()
	{
		return race;
	}

	/**
	 * Gets the value of the skillid property.
	 * 
	 * @return
	 *     possible object is
	 *     {@link Integer }
	 *     
	 */
	public Integer getSkillid()
	{
		return skillid;
	}

	/**
	 * Gets the value of the itemid property.
	 * 
	 * @return
	 *     possible object is
	 *     {@link Integer }
	 *     
	 */
	public Integer getItemid()
	{
		return itemid;
	}

	/**
	 * @return the nameid
	 */
	public int getNameid()
	{
		return nameid;
	}

	/**
	 * Gets the value of the id property.
	 * 
	 * @return
	 *     possible object is
	 *     {@link Integer }
	 *     
	 */
	public Integer getId()
	{
		return id;
	}

	/**
	 * @return Returns the maxProductionCount.
	 */
	public Integer getMaxProductionCount()
	{
		return maxProductionCount;
	}

	/**
	 * @return Returns the craftDelayTime.
	 */
	public Integer getCraftDelayTime()
	{
		return craftDelayTime;
	}

	/**
	 * @return Returns the craftDelayId.
	 */
	public Integer getCraftDelayId()
	{
		return craftDelayId;
	}

}
